Operating system: Windows 10
Graphics card: Nvidia GTX 1070
Broken: 2.80 Beta, 893fa598319e, blender2.7, 2019-02-24
When adding the vector mapping to an image texture using the Ctrl-T shortcut from node wrangler, the mapping node added doesn't not behave like mapping nodes added with Shift-A.
Update (@Philipp Oeser (lichtwerk) ): this is apparently unrelated to NodeWrangler, but instead can be reproduced by setting a keyframe on a node on clearing keyframes again...
Left click the X scale and drag down to select the Y and Z values. Type a new number and press Enter.
Expected: All 3 values should be updated with the new value, as they are in a Shift-A added vector mapping node.
Actual: Only the first value gets updated.