the Boolean modifier disables the vertex group of the mesh #61967

Closed
opened 2019-02-26 07:25:47 +01:00 by ronald johnson · 7 comments

System Information
Operating system:
Graphics card:

Broken: Blender-2.80.0-git.54ffc4e19dc4-windows64

Worked: Blender 2.79

Short description of error
The boolean modifier disables vertex groups for whatever modifiers is under it on that mesh.

halp.blend
bool on top.png
bool on bot.png

I used the boolean modifier and smooth modifier for this example.
the mid section is where the vertex group is
The first picture is with the boolean modifier on top. The whole thing is smoothed when only the mid section is supposed to be smoothed.
The second picture is with the smooth modifier on top. Only the mid section is smoothed

Exact steps for others to reproduce the error
I added a cylinder and edited the cylinder to make it look like this in the picture.
I added the middle vertices of the cylinder to a vertex group named "group" and attached a smooth modifier with the "group" as the vertext group.
I added a cube
i added a boolean modifier to the cylinder with the cube as the object and set it to difference

apologies for bad english

**System Information** Operating system: Graphics card: Broken: Blender-2.80.0-git.54ffc4e19dc4-windows64 Worked: Blender 2.79 **Short description of error** The boolean modifier disables vertex groups for whatever modifiers is under it on that mesh. [halp.blend](https://archive.blender.org/developer/F6715539/halp.blend) ![bool on top.png](https://archive.blender.org/developer/F6715527/bool_on_top.png) ![bool on bot.png](https://archive.blender.org/developer/F6715542/bool_on_bot.png) I used the boolean modifier and smooth modifier for this example. the mid section is where the vertex group is The first picture is with the boolean modifier on top. The whole thing is smoothed when only the mid section is supposed to be smoothed. The second picture is with the smooth modifier on top. Only the mid section is smoothed **Exact steps for others to reproduce the error** I added a cylinder and edited the cylinder to make it look like this in the picture. I added the middle vertices of the cylinder to a vertex group named "group" and attached a smooth modifier with the "group" as the vertext group. I added a cube i added a boolean modifier to the cylinder with the cube as the object and set it to difference apologies for bad english
Author

Added subscriber: @billyand

Added subscriber: @billyand

Added subscribers: @Sergey, @ZedDB

Added subscribers: @Sergey, @ZedDB

@Sergey I guess this is the intended behaviour? I'm guessing that the decision taken in #52763 still stands.

@Sergey I guess this is the intended behaviour? I'm guessing that the decision taken in #52763 still stands.

@ZedDB, this seems to be different from the report you've found. The limitation which is tricky to solve was related on preserving weight groups for the new vertices. Here it seems the weights are lost for the vertices which are not affected by boolean modifier.
Would expect this case to be working the same with and without boolean modifier.
At least form quick looking into the problem.

@ZedDB, this seems to be different from the report you've found. The limitation which is tricky to solve was related on preserving weight groups for the new vertices. Here it seems the weights are lost for the vertices which are not affected by boolean modifier. Would expect this case to be working the same with and without boolean modifier. At least form quick looking into the problem.
Campbell Barton was assigned by Sebastian Parborg 2019-02-26 17:22:08 +01:00

@Sergey ah, my bad.

@Sergey ah, my bad.
Author

@Sergey Sharybin (sergey) will there be a notification or something when this is fixed?

@Sergey Sharybin (sergey) will there be a notification or something when this is fixed?

Closed as duplicate of #60552

Closed as duplicate of #60552
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Reference: blender/blender#61967
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