Operating system: win10
Graphics card: 1080ti x 2
version: 2.80 (sub 45), branch: blender2.7, commit date: 2019-02-25 20:59, hash: 54ffc4e19dc4, type: Release
build date: 25/02/2019, 17:13
Broken: NDOF (space navigator feedback, when Lock Camera to View is selected)
My space navigator does not work when locked to camera view is on, it does rumble few pixels wide but won't really move. But it does when camera is not locked to view, albeit a bit weirdly even then: like the deadzone 0 isn't 0.
Was the same case with build before that aswell, don't know from when on it started.
Exact steps for others to reproduce the error
Check the checkbox of Lock Camera to View, press num0 and move around with NDOF mouse.