Navigating in edit mode crashes instantly #62023

Closed
opened 2019-02-27 22:31:42 +01:00 by Chuck Ocheret · 6 comments

System Information
Operating system: MacOS Mojave 10.14.3
Graphics card: Radeon Pro 560X 4096 MB and Intel UHD Graphics 630 1536 MB

Blender Version
Broken: 2.80 beta (master branch just pulled the latest though I was experiencing this with a build this morning as well)

Short description of error
Entering edit mode and trying to navigate with middle mouse button rotate causes a segmentation fault right away.

Exact steps for others to reproduce the error

  • Start Blender
  • Click to dismiss the splash screen
  • Observe the default startup scene with the cube, lamp, and camera
  • Use middle mouse button to rotate around the scene with no problem.
  • Tab into edit mode (I use the pie menu for this)
  • Use middle mouse button to try to rotate around the scene

Observe an instant segmentation fault.

The last thing Blender spits out is...

Writing: /var/folders/mj/vpvzckf53zd5n2y7t23y7hym0000gn/T/blender.crash.txt
Segmentation fault: 11

Here are the contents of the blender.crash.txt left behind...

[Charless-MBP:blender (master)]947$ cat /var/folders/mj/vpvzckf53zd5n2y7t23y7hym0000gn/T/blender.crash.txt
# Blender 2.80 (sub 45), Commit date: 2019-02-27 18:50, Hash b9a37dd97acf
bpy.ops.object.editmode_toggle()  # Operator

# backtrace
0   blender                             0x000000010fefcf47 BLI_system_backtrace + 55
1   blender                             0x000000010f371eea sig_handle_crash + 362
2   libsystem_platform.dylib            0x00007fff6eb99b3d _sigtramp + 29
3   IOAccelerator                       0x00007fff5f6bcbac IOAccelContextSubmitDataBuffersExt2 + 275
4   blender                             0x000000010f4a52c0 calculateTransformCenter + 96
5   blender                             0x000000010f46a575 view3d_orbit_calc_center + 389
6   blender                             0x000000010f46939c viewops_data_create + 924
7   blender                             0x000000010f4619f6 viewrotate_invoke + 246
8   blender                             0x000000010f37ca57 wm_operator_invoke + 711
9   blender                             0x000000010f37e03f wm_handler_operator_call + 575
10  blender                             0x000000010f37d83c wm_handlers_do_intern + 2140
11  blender                             0x000000010f37917f wm_handlers_do + 31
12  blender                             0x000000010f378be3 wm_event_do_handlers + 2291
13  blender                             0x000000010f372960 WM_main + 32
14  blender                             0x000000010f36e74f main + 927
15  libdyld.dylib                       0x00007fff6e9aeed9 start + 1
**System Information** Operating system: MacOS Mojave 10.14.3 Graphics card: Radeon Pro 560X 4096 MB and Intel UHD Graphics 630 1536 MB **Blender Version** Broken: 2.80 beta (master branch just pulled the latest though I was experiencing this with a build this morning as well) **Short description of error** Entering edit mode and trying to navigate with middle mouse button rotate causes a segmentation fault right away. **Exact steps for others to reproduce the error** - Start Blender - Click to dismiss the splash screen - Observe the default startup scene with the cube, lamp, and camera - Use middle mouse button to rotate around the scene with no problem. - Tab into edit mode (I use the pie menu for this) - Use middle mouse button to try to rotate around the scene # Observe an instant segmentation fault. The last thing Blender spits out is... ``` Writing: /var/folders/mj/vpvzckf53zd5n2y7t23y7hym0000gn/T/blender.crash.txt Segmentation fault: 11 ``` Here are the contents of the blender.crash.txt left behind... ``` [Charless-MBP:blender (master)]947$ cat /var/folders/mj/vpvzckf53zd5n2y7t23y7hym0000gn/T/blender.crash.txt # Blender 2.80 (sub 45), Commit date: 2019-02-27 18:50, Hash b9a37dd97acf bpy.ops.object.editmode_toggle() # Operator # backtrace 0 blender 0x000000010fefcf47 BLI_system_backtrace + 55 1 blender 0x000000010f371eea sig_handle_crash + 362 2 libsystem_platform.dylib 0x00007fff6eb99b3d _sigtramp + 29 3 IOAccelerator 0x00007fff5f6bcbac IOAccelContextSubmitDataBuffersExt2 + 275 4 blender 0x000000010f4a52c0 calculateTransformCenter + 96 5 blender 0x000000010f46a575 view3d_orbit_calc_center + 389 6 blender 0x000000010f46939c viewops_data_create + 924 7 blender 0x000000010f4619f6 viewrotate_invoke + 246 8 blender 0x000000010f37ca57 wm_operator_invoke + 711 9 blender 0x000000010f37e03f wm_handler_operator_call + 575 10 blender 0x000000010f37d83c wm_handlers_do_intern + 2140 11 blender 0x000000010f37917f wm_handlers_do + 31 12 blender 0x000000010f378be3 wm_event_do_handlers + 2291 13 blender 0x000000010f372960 WM_main + 32 14 blender 0x000000010f36e74f main + 927 15 libdyld.dylib 0x00007fff6e9aeed9 start + 1 ```
Author

Added subscriber: @ChuckOcheret

Added subscriber: @ChuckOcheret

Added subscriber: @capnm

Added subscriber: @capnm

Duplicate of #62018

Duplicate of #62018
Author

After trying many things, including resetting to factory settings, reinstalling the cloud plug-in, I can occasionally get past this point. But edit mode always eventually crashes in the same spot.

After trying many things, including resetting to factory settings, reinstalling the cloud plug-in, I can occasionally get past this point. But edit mode always eventually crashes in the same spot.

Right, you must wait until #62018 is resolved or you could use an older beta version ...

Right, you must wait until #62018 is resolved or you could use an older beta version ...

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Campbell Barton self-assigned this 2019-02-28 02:49:21 +01:00
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Reference: blender/blender#62023
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