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Crash when rendering in Cycles
Closed, ResolvedPublic

Description

System Information
System Information
Operating system: Windows 10 Pro 10.0.16299 Build 16299
Graphics card: NVIDIA GeForce GTX 1070

Blender Version
Broken:

(example: Date: 2019-0301 10:14
Hash: e795dd4a20a1

Worked: (optional)

Short description of error
Blender crashes when trying to render image or animation
press F12 or Ctrl-F12 or choose render image or render animation from menu and program crashes.

Exact steps for others to reproduce the error
See above. It crashes as soon as I click F12 or Ctrl-F12.

Sorry about the large file.

NOTE: I tried a file created a few weeks ago and the program DOES NOT crash.

Event Timeline

Brecht Van Lommel (brecht) triaged this task as Confirmed, High priority.
BLI_assert failed: /home/brecht/dev/worktree/source/blender/blenkernel/intern/object_update.c:418, BKE_object_eval_eval_base_flags(), at 'view_layer->object_bases_array != ((void *)0)'

Thread 98 "blender" received signal SIGABRT, Aborted.
[Switching to Thread 0x7fffa5f78700 (LWP 82712)]
__GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:51
51	../sysdeps/unix/sysv/linux/raise.c: No such file or directory.
(gdb) bt
#0  0x00007ffff6612e97 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:51
#1  0x00007ffff6614801 in __GI_abort () at abort.c:79
#2  0x000055555918d315 in BKE_object_eval_eval_base_flags (depsgraph=0x7fff87d6d208, scene=0x7fff87dae008, view_layer_index=0, object=0x7fff87dc6808, base_index=4, is_from_set=false) at /home/brecht/dev/worktree/source/blender/blenkernel/intern/object_update.c:418
#3  0x00005555595ea318 in std::__invoke_impl<void, void (*&)(Depsgraph*, Scene*, int, Object*, int, bool), Depsgraph*, Scene*&, int&, Object*&, int&, bool&>(std::__invoke_other, void (*&)(Depsgraph*, Scene*, int, Object*, int, bool), Depsgraph*&&, Scene*&, int&, Object*&, int&, bool&) (__f=
    @0x7fff87d5be70: 0x55555918d1cd <BKE_object_eval_eval_base_flags>, __args#0=@0x7fffa5f76590: 0x7fff87d6d208, __args#1=@0x7fff87d5be90: 0x7fff87dae008, __args#2=@0x7fff87d5be88: 0, __args#3=@0x7fff87d5be80: 0x7fff87dc6808, __args#4=@0x7fff87d5be7c: 4, __args#5=@0x7fff87d5be78: false)
    at /usr/include/c++/7/bits/invoke.h:60
#4  0x00005555595e8c70 in std::__invoke<void (*&)(Depsgraph*, Scene*, int, Object*, int, bool), Depsgraph*, Scene*&, int&, Object*&, int&, bool&>(void (*&)(Depsgraph*, Scene*, int, Object*, int, bool), Depsgraph*&&, Scene*&, int&, Object*&, int&, bool&) (__fn=
    @0x7fff87d5be70: 0x55555918d1cd <BKE_object_eval_eval_base_flags>, __args#0=@0x7fffa5f76590: 0x7fff87d6d208, __args#1=@0x7fff87d5be90: 0x7fff87dae008, __args#2=@0x7fff87d5be88: 0, __args#3=@0x7fff87d5be80: 0x7fff87dc6808, __args#4=@0x7fff87d5be7c: 4, __args#5=@0x7fff87d5be78: false)
    at /usr/include/c++/7/bits/invoke.h:95
#5  0x00005555595e74dd in std::_Bind<void (*(std::_Placeholder<1>, Scene*, int, Object*, int, bool))(Depsgraph*, Scene*, int, Object*, int, bool)>::__call<void, Depsgraph*&&, 0ul, 1ul, 2ul, 3ul, 4ul, 5ul>(std::tuple<Depsgraph*&&>&&, std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul, 5ul>) (this=0x7fff87d5be70, __args=...) at /usr/include/c++/7/functional:467
#6  0x00005555595e5276 in std::_Bind<void (*(std::_Placeholder<1>, Scene*, int, Object*, int, bool))(Depsgraph*, Scene*, int, Object*, int, bool)>::operator()<Depsgraph*, void>(Depsgraph*&&) (this=0x7fff87d5be70, __args#0=@0x7fffa5f76590: 0x7fff87d6d208) at /usr/include/c++/7/functional:551
#7  0x00005555595e1e82 in std::_Function_handler<void (Depsgraph*), std::_Bind<void (*(std::_Placeholder<1>, Scene*, int, Object*, int, bool))(Depsgraph*, Scene*, int, Object*, int, bool)> >::_M_invoke(std::_Any_data const&, Depsgraph*&&) (__functor=..., __args#0=@0x7fffa5f76590: 0x7fff87d6d208)
    at /usr/include/c++/7/bits/std_function.h:316
#8  0x00005555595fdbf5 in std::function<void (Depsgraph*)>::operator()(Depsgraph*) const (this=0x7fff87e06240, __args#0=0x7fff87d6d208) at /usr/include/c++/7/bits/std_function.h:706
#9  0x00005555595fd1d3 in DEG::deg_task_run_func(TaskPool*, void*, int) (pool=0x7fff2465bb48, taskdata=0x7fff87e061c8, thread_id=23) at /home/brecht/dev/worktree/source/blender/depsgraph/intern/eval/deg_eval.cc:88
#10 0x00005555595b96fc in task_scheduler_thread_run (thread_p=0x7fffb15546d8) at /home/brecht/dev/worktree/source/blender/blenlib/intern/task.c:439
#11 0x00007ffff7bbd6db in start_thread (arg=0x7fffa5f78700) at pthread_create.c:463
#12 0x00007ffff66f588f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95