Operating system: Windows 10
Graphics card: EVGA Geforce GTX 1060
Broken: 2.80, e795dd4a20a1, blender2.8, 2019-03-01
Short description of error
Upon rendering animation of Flip Fluid sim using Eevee, it crashes often within 20 frames or less.
Exact steps for others to reproduce the error
I'm not sure this can be reproduced with the blend file because it does not contain the cache. It is attached though. I think it might be related to the transmission and refraction of the fluid surface object.
I only changed Eevee as such:
Screen space reflections: turned on
Half res trace: turned off
I only changed fluid surface material as such:
In material settings tab:
Blend mode: Additive
Screen space refraction: checked