Page MenuHome

snapping not working if invisible object is between you and the target
Closed, ResolvedPublic


System Information
Operating system: windows 10
Graphics card: amd 480

Blender Version
Broken: version: 2.80 (sub 45), branch: master, commit date: 2019-03-02 00:57, hash: 490a385c8124
Worked: 2.79b release

Short description of error
when trying to snap a vertex and the object is inside an other object that is in draw bound/wireframe mode snapping is not working

Exact steps for others to reproduce the error

do steps 1 and 2 on a new blend file or download the blend file and skip to step 3.

  1. create a cube and set the display mode to bounds

  1. create a 2nd object inside that first cube and choose vertex snap mode

  1. enter edit mode on the 2nd object and try to snap a vertex to another vertex on that same object.
  1. notice that this does not work as long as the first object we created and put into bound draw mode is between the snapping object and the camera view.

Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.

I should note that this also happens when display is set to Wire too.

It's looks like it doesn't fixed:

System Information
Operating system: Linux-4.15.0-46-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116

Blender Version
Broken: version: 2.80 (sub 51), branch: master, commit date: 2019-03-26 18:57, hash: rB337eb8c1de4c

Yes it is fixed. The issues was the it would snap to wireframe faces. Now it doesn't snap to wireframe faces (as you demonstrated in that video).