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Solid shading mode - Shadow glitch
Closed, ResolvedPublic


Operating system: Windows 10 64bit
Graphics card: Nvidia 1060 6gb

Blender Version
Broken: ae977d13f8e9

Short description of error
The shadows of the Solid shading mode look glitchy, based on the zoom level, clip distance, and amount of polygons, or how close polygons are together

2 subdivisions

3 subdivisions

4 subdivisions

Exact steps for others to reproduce the error
Using this blend file, zoom in and out, change the level of subdivisions, and the clip distance of the viewport camera, to see how the glitch changes and looks better or worse