All transforms made before or after Inset or Bevel are undone when exiting Edit mode #62312

Closed
opened 2019-03-07 14:50:43 +01:00 by msalv · 5 comments

Blender Version
Broken: a280867ac2 and ae977d13f8

Short description of error

If a mesh has shapekeys, and you're modelling on the Basis shapekey, any transforms you do on the mesh will be undone if you go out of Edit mode and have used Inset or Bevel. Inset and Bevel are the only commands where I found this, there may be others that I don't know about

Exact steps for others to reproduce the error
Based on the default startup file. Start with any mesh object, like Cube or Monkey, add one or more Shapekeys, it doesn't matter, and enter Edit mode on the Basis shapekey. Move, rotate or scale any part of the mesh, and use Inset or Bevel in no order in particular. Exit Edit mode and the transformations will be gone even if you come back, although the new topology remains.
2019-03-07 14-39-42 (1).mp4

**Blender Version** Broken: a280867ac2ed and ae977d13f8e9 **Short description of error** If a mesh has shapekeys, and you're modelling on the Basis shapekey, any transforms you do on the mesh will be undone if you go out of Edit mode and have used Inset or Bevel. Inset and Bevel are the only commands where I found this, there may be others that I don't know about **Exact steps for others to reproduce the error** Based on the default startup file. Start with any mesh object, like Cube or Monkey, add one or more Shapekeys, it doesn't matter, and enter Edit mode on the Basis shapekey. Move, rotate or scale any part of the mesh, and use Inset or Bevel in no order in particular. Exit Edit mode and the transformations will be gone even if you come back, although the new topology remains. [2019-03-07 14-39-42 (1).mp4](https://archive.blender.org/developer/F6779476/2019-03-07_14-39-42__1_.mp4)
Author

Added subscriber: @moisessalvador

Added subscriber: @moisessalvador

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

Can confirm.

Can confirm.
Author

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
msalv closed this issue 2019-07-14 17:57:37 +02:00
Author

Considering that I model a lot and haven't encountered the problem again, even when I try to replicate my own instructions, I say this has been solved

Considering that I model a lot and haven't encountered the problem again, even when I try to replicate my own instructions, I say this has been solved
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Reference: blender/blender#62312
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