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Single image selection broken
Closed, ResolvedPublic


Broken: 75dad2a04b23

When selecting textures in the "Texture Slots" tab there are 2 modes: "Material" & "Single Image"
Using the material mode works good enough but the single image mode does not sync up with the viewport.
Instead the only way to switch the active image to paint on is to select an image texture node in the shader editor.