Physics Crash With Source: Final Collision Setting #62330

Closed
opened 2019-03-07 21:02:27 +01:00 by Addison · 10 comments

System Information
Operating system: Windows 10
Graphics card: Nvidia GTX 1070

Blender Version
Broken:
2.80 Beta, 1df6a98b17, blender2.7, 2019-03-05

Short description of error
When setting the CupcakeIcing object to a collision Source: Final in the Rigid Body settings, starting the animation playback immediately crashes blender.

Brownie.blend

Exact steps for others to reproduce the error
Open the attached blend file and play the animation. Blender will crash. Note that if you change the Source to something other than Final, blender does not crash.

**System Information** Operating system: Windows 10 Graphics card: Nvidia GTX 1070 **Blender Version** Broken: 2.80 Beta, 1df6a98b176f, blender2.7, 2019-03-05 **Short description of error** When setting the CupcakeIcing object to a collision Source: Final in the Rigid Body settings, starting the animation playback immediately crashes blender. [Brownie.blend](https://archive.blender.org/developer/F6780660/Brownie.blend) **Exact steps for others to reproduce the error** Open the attached blend file and play the animation. Blender will crash. Note that if you change the Source to something other than Final, blender does not crash.
Author

Added subscriber: @seaside98-4

Added subscriber: @seaside98-4

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

Can reproduce on macOS 10.14.

Can reproduce on macOS 10.14.
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

When I open the file, I can play the animation without a crash on Ubuntu 18.04.

When I open the file, I can play the animation without a crash on Ubuntu 18.04.

Added subscriber: @iss

Added subscriber: @iss

Got crash in release build on frame 1. No crash in debug.

Got crash in release build on frame 1. No crash in debug.

Added subscriber: @dfelinto

Added subscriber: @dfelinto

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Dalai Felinto self-assigned this 2020-05-12 16:25:21 +02:00

Hi, the issue is still there (I get a crash every now and then), however the sample file is too complex. That makes it too time consuming for the development team to track down. Normally .blend files can be simplified by removing most objects and disabling settings, until the problem reveals itself more clearly.

The issue seems related to the physics area, which is currently planned to be revamped for 2.90.

Thanks for reporting it, but for all these reasons I'm closing this report now. If you can produce a simplified file please feel free to report this again.

Hi, the issue is still there (I get a crash every now and then), however the sample file is too complex. That makes it too time consuming for the development team to track down. Normally .blend files can be simplified by removing most objects and disabling settings, until the problem reveals itself more clearly. The issue seems related to the physics area, which is currently planned to be revamped for 2.90. Thanks for reporting it, but for all these reasons I'm closing this report now. If you can produce a simplified file please feel free to report this again.
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Reference: blender/blender#62330
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