Page MenuHome

If an object is keyed, then all the selected values don't change to the input value together
Closed, DuplicatePublic

Description

System Information
Operating system: Windows 10
Graphics card: Nvidia GTX 970

Blender Version
Broken:
Blender 2.8, 2019-03-06

Description:
If an object is having a keys on it, and for eg. I drag select all the scale values to change it , it only changes on x scale and no on other two.

With just a cube in the file, if I drag select xyz input of transform and put in a value, it will get applied to all (x,y and z).

But, if I key the cube and go to other frame and then drag select xyz input of transform and put in a number, it will only get applied to x.
(Have attached a gif file showing the same)

Event Timeline

Jay Doshi (netricsa) renamed this task from If an object is keyed, then all the selected values don't change to the input attribute together to If an object is keyed, then all the selected values don't change to the input value together.Mar 8 2019, 6:54 AM
Jay Doshi (netricsa) created this task.

Same here.. using Win 10

Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.

I can confirm on linux too.

I'm guessing this is a duplicate of that bug where with multiple unkeyed values, only the first one to get keyed survives the updates post-keying.

I'm guessing this is a duplicate of that bug where with multiple unkeyed values, only the first one to get keyed survives the updates post-keying.

Just saw that..Yes it does look similar to it !