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EEVEE not using correct World Output node
Closed, ResolvedPublic


System Information
Operating system: Win Pro 64
Graphics card: GTX 1050

Blender Version
Broken: 2.80.0 40412499433e

Short description of error
In the node editor for the World you can set a World Output node for either EEVEE, Cycles, or All. EEVEE is not using this setting and instead uses the World Output node that was last selected. Cycles uses the correct node.

Exact steps for others to reproduce the error

  1. Open attached Blender file.
  2. Set the viewport to Rendered.
  3. Set render engine to EEVEE.
  4. Click on the World Output nodes and notice that EEVEE uses the one that you click on rather than the engine it's set to.