No particle position updates when rendering animation using cycles + motion blur + center on frame #62439

Closed
opened 2019-03-11 11:27:24 +01:00 by Bengt Vagnhammar · 9 comments

System Information
Operating system: Ubuntu 18.10
Graphics card: Asus GTX 1080 TI

Blender Version
Broken:
2.80 beta, a0f2923fd8, 2019-03-08 21:52
Worked: (optional)

Short description of error
Particles don't move during render animation when cycles + motion blur + center on frame is used.
They do move when running the animation in the viewport (at least before the animation has been rendered).
Switching Render->Motion Blur->Position to "Start on Frame" makes the particles move correctly during render.

Exact steps for others to reproduce the error

  • Open attached .blend file.

  • Select Render->Render Animation from the menu. => Particles don't fall.

  • Change settings panel: Render->Motion Blur->Position from "Center on Frame" to "Start on Frame".

  • Do: Render->Render Animation again. This time the particles will fall correctly.
    stationary_particles_bug.blend

    • Edit 2019-03-11 21:09 --
      Tried force fields "wind" and "vortex" too. No particle movement for either of "Start/Center/End on Frame" with motion blur + cycles.
      Only gravity (of the ones I've tested) seems to work with "Start on Frame".
**System Information** Operating system: Ubuntu 18.10 Graphics card: Asus GTX 1080 TI **Blender Version** Broken: 2.80 beta, a0f2923fd821, 2019-03-08 21:52 Worked: (optional) **Short description of error** Particles don't move during render animation when cycles + motion blur + center on frame is used. They do move when running the animation in the viewport (at least before the animation has been rendered). Switching Render->Motion Blur->Position to "Start on Frame" makes the particles move correctly during render. **Exact steps for others to reproduce the error** * Open attached .blend file. * Select Render->Render Animation from the menu. => Particles don't fall. * Change settings panel: Render->Motion Blur->Position from "Center on Frame" to "Start on Frame". * Do: Render->Render Animation again. This time the particles will fall correctly. [stationary_particles_bug.blend](https://archive.blender.org/developer/F6800842/stationary_particles_bug.blend) - Edit 2019-03-11 21:09 -- Tried force fields "wind" and "vortex" too. No particle movement for either of "Start/Center/End on Frame" with motion blur + cycles. Only gravity (of the ones I've tested) seems to work with "Start on Frame".

Added subscriber: @btvr

Added subscriber: @btvr
Sergey Sharybin was assigned by Sebastian Parborg 2019-03-11 14:48:49 +01:00

This roots back to d1be30f7, which was needed here for the studio.
The reason this specific issue happens is because cache gets invalidated when object is tagged for geometry update. This happens in both recent blender.27 builds and in master (copy-on-write always does geometry re-evaluation on F12, since that creates a new graph).

Keep in mind, most reliable way of rendering particles is to bake them.
Will try to find a solution to make particles to work similar to 2.79 release.

This roots back to d1be30f7, which was needed here for the studio. The reason this specific issue happens is because cache gets invalidated when object is tagged for geometry update. This happens in both recent blender.27 builds and in master (copy-on-write always does geometry re-evaluation on F12, since that creates a new graph). Keep in mind, most reliable way of rendering particles is to bake them. Will try to find a solution to make particles to work similar to 2.79 release.
Sergey Sharybin was unassigned by Dalai Felinto 2019-12-23 16:34:56 +01:00

Added subscriber: @Sergey

Added subscriber: @Sergey

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'

I have re-triaged this report and can not reproduce it.
Can you please check if this is still an issue in latest build?
https://builder.blender.org/download/

I have re-triaged this report and can not reproduce it. Can you please check if this is still an issue in latest build? https://builder.blender.org/download/

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Sebastian Parborg self-assigned this 2020-02-05 14:19:48 +01:00

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#62439
No description provided.