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Cycles viewport render stuck with stereoscopic viewport
Open, Confirmed, LowPublic

Description

System Information
Operating system: Windows 10
Graphics card: GeForce GTX 970

Blender Version
Broken: version: 2.80
Worked: Last stable 2.79

Short description of error
When using the Stereo Rendering the Viewport flicks between the two eyes and render just one sample for each one. That not happen in blender 2.79 or at the Multi View

Exact steps for others to reproduce the error
Turn On the stereoscopy

Details

Type
Bug

Event Timeline

Please specify the exactly hash of the 2.80 build you are testing. That said I don't think I can reproduce it. Is there any errors in your console window?

Hash: 2d4a4fa0c1b6.
There are no errors in the console
A sample of the problem:

Brecht Van Lommel (brecht) triaged this task as Confirmed, Low priority.

Known issue from T54180: Cycles Blender 2.8 tasks, but will remove it there and leave it as a tracker bug.

Brecht Van Lommel (brecht) renamed this task from Stereo Flipping Eyes in Viewport and never rendering more than 1 sample to Cycles viewport render stuck with stereoscopic viewport.Mar 14 2019, 7:59 PM