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2.8 - Dynamic Paint and Rigid body does not work
Open, Confirmed, MediumPublic


System Information
Operating system: Linux-5.0.1-050001-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.43

Blender Version
Broken: version: 2.80 (sub 51), branch: master, commit date: 2019-03-22 16:20, hash: rB5f45cbb26ec8
Worked: 2.79

Exact steps for others to reproduce the error
This file is for 2.79.

I can not see paint results in LookDev/Rendered mode in 2.8. I also could not recreate the scene from scratch in 2.8



Event Timeline

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.

I can confirm that dynamic paint starts working if I remove the rigid body from the half pipe.

@Sergey Sharybin (sergey) any idea what is going on?

(Blender reports a few dependency cycles)