Viewport Render, Quad View #63025

Closed
opened 2019-03-27 20:53:19 +01:00 by Ian Finnimore · 7 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13

Blender Version
Broken: version: 2.80 (sub 51), branch: blender2.7, commit date: 2019-03-25 00:55, hash: 07f6be87a9
Worked: (optional)

Short description of error
I understand if this is an "as designed" (in which case I'll put this as suggestion on RightClickToSelect), but in case it's a bug:

Viewport Render does not render all 4 panes of Quad View, just renders 3D POV Pane

Exact steps for others to reproduce the error
New Default
Switch to Quad View (Ctrl Alt Q or [3DView] View / Area / Toggle Quad View)
Viewport Render Image ([3DView] View / Viewport Render Image)

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13 **Blender Version** Broken: version: 2.80 (sub 51), branch: blender2.7, commit date: 2019-03-25 00:55, hash: `07f6be87a9` Worked: (optional) **Short description of error** I understand if this is an "as designed" (in which case I'll put this as suggestion on RightClickToSelect), but in case it's a bug: Viewport Render does not render all 4 panes of Quad View, just renders 3D POV Pane **Exact steps for others to reproduce the error** New Default Switch to Quad View (Ctrl Alt Q or [3DView] View / Area / Toggle Quad View) Viewport Render Image ([3DView] View / Viewport Render Image)
Author

Added subscriber: @IanFinn

Added subscriber: @IanFinn

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

Pretty sure this works as intended. Viewport Render does not include things like UI elements, headers, toolbars or quad views. Viewport Render is meant mainly for playblasts to check animations.

Pretty sure this works as intended. Viewport Render does not include things like UI elements, headers, toolbars or quad views. Viewport Render is meant mainly for playblasts to check animations.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
William Reynish self-assigned this 2019-03-27 20:57:17 +01:00
Author

Understood. Will submit a suggestion on this.

FYI, one of the other valuable use cases for Viewport Render Image is for use while modelling. This way user can grab intermediate images of the model without putting together a camera/lighting rig (Especially practical now with EEVEE). While I agree with all the other items in your exclusion list, I feel Quad View is not one of them and should be Viewport Rendered if visible.

Right now only workaround is screen capture, which is ugly...

Understood. Will submit a suggestion on this. FYI, one of the other valuable use cases for Viewport Render Image is for use while modelling. This way user can grab intermediate images of the model without putting together a camera/lighting rig (Especially practical now with EEVEE). While I agree with all the other items in your exclusion list, I feel Quad View is not one of them and should be Viewport Rendered if visible. Right now only workaround is screen capture, which is ugly...

Added subscriber: @Uradamus

Added subscriber: @Uradamus

Viewport render used while quad view is activated should definitely render the quad view. I really like using this setup when sharing progress on a model and want to give a more thorough look at the progress from multiple directions without having to take and share several shots. Right now I have to instead take a regular screenshot using my desktop's utilities for such things and then waste time dragging the results into an image viewer to crop out the rest of the UI.

Viewport render used while quad view is activated should definitely render the quad view. I really like using this setup when sharing progress on a model and want to give a more thorough look at the progress from multiple directions without having to take and share several shots. Right now I have to instead take a regular screenshot using my desktop's utilities for such things and then waste time dragging the results into an image viewer to crop out the rest of the UI.
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Reference: blender/blender#63025
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