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Keyframing Annotations doesn't work
Closed, ResolvedPublic


System Information
Operating system: Microsoft Windows 7
GPU: ASUS Strix Radeon Vega 64
CPU: Intel(R) Core(TM) i7-5960X
RAM: 32.0 GB
Full System Information: Here

Blender Version

Broken: 2.80, blender-2.80.0-git.532536bf52da-windows64
Worked: 2.79b

Short description of error

Keyframing an Annotations' property doesn't work. (e.g. the colour or visibility.)

Exact steps for others to reproduce the error
See attached .blend file

Event Timeline

This probably is not meant to be supported. For advanced animation, use Grease Pencil objects.

@Antonio Vazquez (antoniov) Should we support this or remove the ability to even set keys on these properties?

William Reynish (billreynish) triaged this task as Confirmed, Medium priority.Mar 28 2019, 10:00 AM

Setting as confirmed, since the report is true. But I just don't expect this is something that needs to be supported. We could just disable keyframing these things at all.

If I understand correctly the bug, the problem is you cannot set a keyframe in any annotation property. By design this must be disabled, if we missed to remove in some place we must do it.

If we enable this option, then the annotations will be used to make animations and the next is to receive requests like "why I cannot do XXXX in annotation that I can use in Gpencil?

The idea is to keep annotations simple to make annotation only. Keep more things running only divides the development resources.

On the other hand, I would like to work in future Blender versions to improve annotations, adding more editors and new annotation types like, for example, floating text, arrows, change annotations location, etc.

@Antonio Vazquez (antoniov) Yes, we just need to set the propertied to be not keyable.