Camera with negative scale works only in Cycles Rendered view #63047
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Reference: blender/blender#63047
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System Information
Operating system: Windows-10-10.0.15063 64 Bits
Graphics card: Quadro K2200/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.78
Blender Version
Broken: version: 2.80 (sub 51), branch: blender2.7, commit date: 2019-03-28 00:40, hash:
cd92f8ea46
Worked: (optional)
Short description of error
For composition of render very important is to keep balance between object distribution in scene. To be sure that my composition is right I always check my view mirroring camera (Ctrl+M -> double x). Unfortunately this works OK only in rendering view. Can you fix this, that I'll use it in Solid view too?
1 - Standard Solid camera view
2 - Mirrored Solid camera view
3 - Standard Rendered camera view
4 - Mirrored Rendered camera view
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Added subscriber: @senteria
Mirror camera works only in Rendered viewto Camera with negative scale works only in Cycles Rendered viewAdded subscribers: @fclem, @ZedDB
@fclem is this something we could easily support? Known limitation or not?
This is more of a feature request than a bug report. Putting on low priority.
Sorry, but I don't agree with you, because this is how it works correct in Blender 2.7x, so in my opinion this is a bug. This tool is used usually in my workflow.
Ok will try to fix it. Do note that it was also buggy in 2.7 since backface culling was inverted.
OK, Sorry, but I didn't know it, because I stopped with Blender 2.77 with Vray additions, and now doing all stuff well with great 2.8. Thank you for changing priority :)
Added subscriber: @lichtwerk
#71352 (Negative scale camera causes BLI_assert) might be related?
Hello, I know, that all of developers are very busy, but I would like to ask - any news about fixing it? For me it is very important to check my scene composition with mirrored viewport shot.
This issue was referenced by
f972a3c314
Changed status from 'Confirmed' to: 'Resolved'