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Edge creasing information is not supported when exporting FBX.
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Windows 10
Graphics card: NVIDIA GTX 1080

Blender 2.79 5b8ac9, 2.8 99d4321feff6

Edge creasing information is not supported when exporting FBX.
It is supported in the official FBX SDK (which I'm aware that Blender doesnt use ofc) , Maya, Max and Modo and can been viewed on the following page in their documentation
https://help.autodesk.com/view/FBX/2017/ENU/?guid=__cpp_ref_class_fbx_mesh_html

GetEdgeCreaseInfo(), GetEdgeCreaseInfoArray(), SetEdgeCreaseInfo() and SetEdgeCreaseInfoArray

Attached are 2 cubes that were exported with maximum edge creasing applied (binary and ascii), but I cannot find any data within the file to show that it is supported. The original blend is also attached.

Thanks!

Details

Type
Bug