Screen space reflections crash Blender on MacOS 10.11.6 #63170

Closed
opened 2019-04-01 10:12:04 +02:00 by Jari Aaltonen · 9 comments

System Information
Operating system: MacOS 10.11.6
Graphics card: nvidia quaddro 4000

Blender Version
Broken:
blender-2.80.0-git20190320.53f4fc7da9d4-x86_64
blender-2.80.0-git20190401.b936d7b16c62-x86_64

Worked:
blender-2.80.0-git20190311.6fd11a21f5c5-x86_64

Short description of error
Using Eevee, screen reflections crashes Blender.

Exact steps for others to reproduce the error
Default startup setup

  • Turn on Screen Space Reflections
  • Switch to rendeded view
**System Information** Operating system: MacOS 10.11.6 Graphics card: nvidia quaddro 4000 **Blender Version** Broken: blender-2.80.0-git20190320.53f4fc7da9d4-x86_64 blender-2.80.0-git20190401.b936d7b16c62-x86_64 Worked: blender-2.80.0-git20190311.6fd11a21f5c5-x86_64 **Short description of error** Using Eevee, screen reflections crashes Blender. **Exact steps for others to reproduce the error** Default startup setup - Turn on Screen Space Reflections - Switch to rendeded view
Author

Added subscriber: @jaalto-3

Added subscriber: @jaalto-3

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Could you try a newer OSX version with more recent nvidia drivers? http://www.macvidcards.com/drivers.html

Could you try a newer OSX version with more recent nvidia drivers? http://www.macvidcards.com/drivers.html
Author

My hardware is updated to the max (including nvidia drivers), so this is pretty much where we can go with MacOS 10.11.6. If Blender 2.8 is to be compatible with MacOS 10.11, these are the issues we'll be bumping into.
This was also an issue with 10.11.6 and Nvidia -> #62766: Eevee DOF cut plane.

My hardware is updated to the max (including nvidia drivers), so this is pretty much where we can go with MacOS 10.11.6. If Blender 2.8 is to be compatible with MacOS 10.11, these are the issues we'll be bumping into. This was also an issue with 10.11.6 and Nvidia -> #62766: Eevee DOF cut plane.

As it is now, it seems like we might only be able to provide support the most recent version of OSX. So unless you can update and test with Mojave, there is not much we can do on our side ATM.

As it is now, it seems like we might only be able to provide support the most recent version of OSX. So unless you can update and test with Mojave, there is not much we can do on our side ATM.

Closed as duplicate of #62578

Closed as duplicate of #62578
Author

Okay, thanks zeddb.

Okay, thanks zeddb.

Added subscriber: @moolah

Added subscriber: @moolah

Hello! The freshest Win64 build crashes when I switch "Screen Space Reflections" ON. It happens when the viewport EEVEE is active.
The system: AMD Ryzen 7 1800x. Win7 Pro, Graph. card - Geforce GTS 450, 16Gb memory.

blender-2.80.0-git.edc1b0167518-windows64

It happens with the default scene as well.

Hello! The freshest Win64 build crashes when I switch "Screen Space Reflections" ON. It happens when the viewport EEVEE is active. The system: AMD Ryzen 7 1800x. Win7 Pro, Graph. card - Geforce GTS 450, 16Gb memory. blender-2.80.0-git.edc1b0167518-windows64 It happens with the default scene as well.
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Reference: blender/blender#63170
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