Box selecting ".." in the file browser makes "Parent Directory" the default action. #63263
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Reference: blender/blender#63263
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System Information
Operating system: Linux-5.0.5-arch1-1-ARCH-x86_64-with-arch 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56
Blender Version
Broken: version: 2.80 (sub 53), branch: blender2.7, commit date: 2019-04-02 19:53, hash:
a813e259d6
Worked: (optional)
Short description of error
A box selection that includes files AND ".." turns the button on the right side to "Parent Directory" and the default action for pressing ENTER becomes going to the parent directory. ".." should be clickable, but not selectable, and the default action should always be "open" or "import" (e.g.).
Exact steps for others to reproduce the error
Works for File > Import/Expert as well. Basically everywhere.
Added subscriber: @MichaelHermann
Added subscriber: @StephenSwaney
I would label this is a quirk rather than a bug.
If you select a file AND "..", you have selected two things with different, incompatible semantics
I'm willing to argue that going to the parent directory takes precedence.
Making ".." clickable but unselectable just adds another quirky corner case.
Added subscriber: @WilliamReynish
I wonder if we should remove the ‘..’ button, given that we also have a way to jump to the parent directory using a more standard button. Modern GUIs (read: since the 80s) don’t use ‘..’ to go to parent directories.
@StephenSwaney :
When I box select e.g. 5 materials and accidentally ".." the I would definitely like to append the materials, rather than go to parent dir.
@WilliamReynish
My suggestion would be to keep the ".." button. It's good for keyboard-only navigation and also much easier/faster to reach with the mouse than smaller button in the top left.
I think this could be solved by either ignoring ".." when included in a selection of many items, or by auto-removing ".." from a selection of many items.
Or it could be unselectable by box selection in the first place. Why would you ever box select ".." ?! ;)
Well, you can still have keyboard shortcuts to go to the parent folder, even if we don't have '..' inside the list of files.
I bet many are using ".." a lot to click on it as well. I (personally) would really like to keep it.
Me, too. I believe the ".." parent directory convention has been in use since Mr. Babbage's original computer back in the 19th century.
Added subscriber: @LazyDodo
I also say we keep the ".." but if it's selected with other files we just pretend it was never selected?
Afaik, both file browsers and open/save dialogs don't use a '..' any more, on both Mac, Linux and Windows, which are the main platforms we support and integrate with.
Yeah, what he said.
Yeah sure they don't have it anymore, on the other hand you can easily navigate to any part including the parent folder of the path by clicking on it.
True. That's what I use most of the time. And I find the buttons for back, forward and up are somewhat harder to reach. MAYBE that would be better if the row of buttons would be left aligned with the file list (above the path). I.e. have flexible space between the "view" menu and the back button.
Yes, the File Browser could have a layout more like this:
{F6886125, size=full}
Which would bring the 'Up' button closer to the list of files and folders.
I don't mind the windows way of doing things actually, they did away with the up button all together
by default the path bar is a bunch of buttons
and when it gets the focus, it turns into a text field you can edit
Looks pretty nice, @WilliamReynish ! However, I'd prefer the filename and path both at the top. As well as the buttons. On large and high-res screens this is very far apart. Even with the current layout, the "Open" or "Cancel" etc. buttons are already far to the right.
@LazyDodo Yes it would be nice with a more inteligent breadcrumb system like that, if that's possible to do in Blender.
guess suggesting using the OS dialog is heresy?
@MichaelHermann
That is how it is on all the platforms we support:
Windows
Linux
Mac
That's an XP screenshot, that's not what it looks like now days, and definitely not a supported os, here's a more recent win7 one
@LazyDodo I don't think it's heresy, but we probably won't throw out the custom file browser.
It's nice to be able to keep as an editor for scenarios where you want to drag files continuously into Blender:
And will most likely be the basis of the asset browser.
I'd like to retract the idea to use the OS dialog then, makes very little sense to maintain two codepaths. time better spend improving the one we have :)
Added subscriber: @Harley
No, the current version has an up button...
I stand corrected, nice touch by re-creating my insane directory structure :)
Added subscriber: @TheRedWaxPolice
Is there a way/option to make the file browser open in a floating window, instead of covering the entire app? I find this behavior very annoying...
@TheRedWaxPolice not currently but I think there could be. We could merge it with the option to render in a new window and make it a general preference instead, to apply to all kinds of temporary window states. Even the Preferences itself, which by default opens in a new window.
Added subscriber: @JulianEisel
Discussion about the general file browser design should go into #62971. A colleague and I are actually working on this so expect news soon.
I'd vote for removing the '..' entry. For some users it might be confusing, and there is a button and a shortcut for it ({nav P}). With the button moved close to the file path, as planned, I think that will become more discoverable.
Note on using the OS file browser: Another issue with that would be browsing inside .blend files for append/link. We'd somehow have to load our custom items into the OS file browser. Not sure if that's possible on any platform, not to speak about a cross platform solution.
@WilliamReynish Sounds good... ?
Added subscriber: @filibis
Changed status from 'Confirmed' to: 'Resolved'
I believe this is no longer an issue as the UI has been updated. So I'm closing this report. Reopen if necessary.