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Crash when subsurface pass is enabled in Eevee
Closed, ResolvedPublicBUG


System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Radeon(TM) RX 460 Graphics ATI Technologies Inc. 4.5.13506 Core Profile Context 23.20.15017.3010

Blender Version
Broken: version: 2.80 (sub 53), branch: master, commit date: 2019-04-04 17:02, hash: rB59d0582a750c

Short description of error
Crash when subsurface pass is enabled in Eevee.

Exact steps for others to reproduce the error

  1. Enable Subsurface Scattering in Render tab
  2. Enable Subsurface Direct or Subsurface Color in View Layer tab
  3. Set Subsurface socket in Principled BSDF to 1
  4. Hit F12