Cycles principled BSDF artifact with transmission and IOR 1.0 (GPU) #63286

Closed
opened 2019-04-04 22:59:13 +02:00 by michael campbell · 10 comments

System Information
Operating system: win 10 pro
Graphics card: 1070

Blender Version
Broken: 2.79b

circular banding with transmission and ior set to 1 using principle shader. (only happens in gpu rendering not cpu)

**System Information** Operating system: win 10 pro Graphics card: 1070 **Blender Version** Broken: 2.79b circular banding with transmission and ior set to 1 using principle shader. (only happens in gpu rendering not cpu)

Added subscriber: @3di

Added subscriber: @3di

image.png

![image.png](https://archive.blender.org/developer/F6912592/image.png)
Member

Added subscriber: @nacioss

Added subscriber: @nacioss
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Please provide the blend file. Also i notice you are using Blender 2.79, try with Blender 2.8 beta

Please provide the blend file. Also i notice you are using Blender 2.79, try with Blender 2.8 beta

transmission bug.blend

file attached. Try moving the perspective whilst viewport rendering, the banding stays relative to the screen and not the perspective movement.

[transmission bug.blend](https://archive.blender.org/developer/F6912701/transmission_bug.blend) file attached. Try moving the perspective whilst viewport rendering, the banding stays relative to the screen and not the perspective movement.

In #63286#655028, @nacioss wrote:
Please provide the blend file. Also i notice you are using Blender 2.79, try with Blender 2.8 beta

I'm not able to move to 2.8 during beta. It's the simplest of scenes though, just a plain with a material and a hdri background. I'd appreciate if you could confirm if this bug doesnt affect 2.8 if you have chance to try it.

> In #63286#655028, @nacioss wrote: > Please provide the blend file. Also i notice you are using Blender 2.79, try with Blender 2.8 beta I'm not able to move to 2.8 during beta. It's the simplest of scenes though, just a plain with a material and a hdri background. I'd appreciate if you could confirm if this bug doesnt affect 2.8 if you have chance to try it.

Added subscriber: @brecht

Added subscriber: @brecht

I can confirm the issue in latest master. Easy to workaround by using IOR 1.001 instead.

I can confirm the issue in latest master. Easy to workaround by using IOR 1.001 instead.
Brecht Van Lommel changed title from circular banding with transmission and ior set to 1 (only happens in gpu rendering not cpu) to Cycles principled BSDF artifact with transmission and IOR 1.0 (GPU) 2019-04-05 00:32:24 +02:00
Member

It happens only in Multiscatter GGX though, not with GGX selected.

It happens only in Multiscatter GGX though, not with GGX selected.
Philipp Oeser removed the
Interest
Render & Cycles
label 2023-02-09 14:00:38 +01:00

I don't see banding anymore (though the HDR is missing in the file, checked with another one). Likely fixed by the changes to Multiscatter GGX in 4.0.

I don't see banding anymore (though the HDR is missing in the file, checked with another one). Likely fixed by the changes to Multiscatter GGX in 4.0.
Thomas Dinges added
Status
Resolved
and removed
Status
Confirmed
labels 2024-03-07 14:11:42 +01:00
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Reference: blender/blender#63286
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