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Alt+B crashes blender while in X-Ray mode
Closed, ResolvedPublicBUG

Description

System Information
Operating system: W10
Graphics card: GTX 1080TI

Blender Version
Broken: blender-2.80-b2e2db94bdae
Worked:

Short description of error
Blender is crashing when you Alt+B in X-Ray mode. (If you first alt+b without X-ray mode on blender start, then switch x-ray on and try Alt+B - it works alright)

Exact steps for others to reproduce the error
Launch blender, turn on X-ray mode, use Alt+B

Revisions and Commits

Event Timeline

Confirm in Windows 10 RTX2080TI

Call stack:

 	blender.exe!issue_debug_notification(const wchar_t * const message) Line 28	C++
 	blender.exe!__acrt_report_runtime_error(const wchar_t * message) Line 154	C++
 	blender.exe!abort() Line 61	C++
>	blender.exe!GPU_shader_get_uniform_block(GPUShader * shader, const unsigned char * name) Line 671	C
 	blender.exe!drw_shgroup_init(DRWShadingGroup * shgroup, GPUShader * shader) Line 676	C
 	blender.exe!DRW_shgroup_create(GPUShader * shader, DRWPass * pass) Line 951	C
 	blender.exe!workbench_forward_get_or_create_material_data(WORKBENCH_Data * vedata, Object * ob, Material * mat, Image * ima, ImageUser * iuser, int color_type, int interp) Line 193	C
 	blender.exe!workbench_forward_cache_populate(WORKBENCH_Data * vedata, Object * ob) Line 612	C
 	blender.exe!workbench_transparent_cache_populate(void * vedata, Object * ob) Line 51	C
 	blender.exe!drw_engines_cache_populate(Object * ob) Line 1048	C
 	blender.exe!DRW_draw_render_loop_ex(Depsgraph * depsgraph, RenderEngineType * engine_type, ARegion * ar, View3D * v3d, GPUViewport * viewport, const bContext * evil_C) Line 1512	C
 	blender.exe!DRW_draw_view(const bContext * C) Line 1436	C
 	blender.exe!view3d_draw_view(const bContext * C, ARegion * ar) Line 1390	C
 	blender.exe!view3d_main_region_draw(const bContext * C, ARegion * ar) Line 1412	C
 	blender.exe!ED_region_do_draw(bContext * C, ARegion * ar) Line 512	C
 	blender.exe!wm_draw_window_offscreen(bContext * C, wmWindow * win, bool stereo) Line 590	C
 	blender.exe!wm_draw_window(bContext * C, wmWindow * win) Line 724	C
 	blender.exe!wm_draw_update(bContext * C) Line 877	C
 	blender.exe!WM_main(bContext * C) Line 425	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 507	C
Antonio Vazquez (antoniov) lowered the priority of this task from 90 to 50.Apr 5 2019, 4:34 PM

@Jeroen Bakker (jbakker) I think this is for you

Jeroen Bakker (jbakker) raised the priority of this task from 50 to High.

Was working in: blender-2.80.0-git.9c68ac0448b6