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volumetric not working in latest build of 2.8
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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67

Blender Version
Broken: version: 2.80 (sub 54), branch: blender2.7, commit date: 2019-04-07 00:43, hash: rBd2d84132ddf9
Worked: (optional)

Short description of error
[Please fill out a short description of the error here]
volumetrics not working in eevee

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Details

Type
Bug

Event Timeline

I can't reproduce this. Volumetrics work for me.
Please make sure to attach a .blend file that demonstrates the problem.

Sebastian Parborg (zeddb) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Apr 7 2019, 9:51 PM

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

A guideline for making a good bug report can be found here: https://wiki.blender.org/wiki/Process/Bug_Reports