Operating system: Windows 10 Pro Version 1803
Graphics card: GTX 1070 Ti
Broken: 2.80, 75f551facaf0, master, 2019-04-07
Worked: 2.80, 07f6be87a97e, master, 2019-03-25
Short description of an issue
When exporting animations to the Unreal Engine, the animation does not work correctly.
Mesh and rig were created in the March assembly of the blender. If you re-do a simple mesh in the latest build of Blender, then the export animation works correctly.
Not working version of fbx file:
True working version of fbx file:
I also attach the exporter settings.