Blender crashes while in Point normals to target mode on Ctrl+Z or Tab press #63457

Closed
opened 2019-04-10 12:01:55 +02:00 by Kate White · 14 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13

Blender Version
Broken: version: 2.80 (sub 55), branch: blender2.7, commit date: 2019-04-09 18:12, hash: 009dbc2bc9
Worked: (optional)
Reproduces for older versions of 2.8

Short description of error
Blender crashes while in Point normals to target mode on Ctrl+Z or Tab press

Exact steps for others to reproduce the error

  1. Enable Auto Smooth for a mesh object (Properties/Normals tab)
  2. Go to Edit Mode for this object
  3. Select Mesh/Normals/Point normals to target (or Alt+L)
  4. Press Ctrl+Z on keyboard (or Tab)bug.jpg

Notes:

  • Does not reproduce if Point normals to target was confirmed or canceled (Enter/PadEnter/LMB or Esc/RMB)
  • Reproduces if any action (or combination of actions) was selected between steps 3 and 4 (point to mouse/pivot/object origin, reset normals, etc.)
**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13 **Blender Version** Broken: version: 2.80 (sub 55), branch: blender2.7, commit date: 2019-04-09 18:12, hash: `009dbc2bc9` Worked: (optional) Reproduces for older versions of 2.8 **Short description of error** Blender crashes while in Point normals to target mode on Ctrl+Z or Tab press **Exact steps for others to reproduce the error** 1. Enable Auto Smooth for a mesh object (Properties/Normals tab) 2. Go to Edit Mode for this object 3. Select Mesh/Normals/Point normals to target (or Alt+L) 4. Press Ctrl+Z on keyboard (or Tab)![bug.jpg](https://archive.blender.org/developer/F6927284/bug.jpg) Notes: - Does not reproduce if Point normals to target was confirmed or canceled (Enter/PadEnter/LMB or Esc/RMB) - Reproduces if any action (or combination of actions) was selected between steps 3 and 4 (point to mouse/pivot/object origin, reset normals, etc.)
Author

Added subscriber: @eelh

Added subscriber: @eelh

#63738 was marked as duplicate of this issue

#63738 was marked as duplicate of this issue

Added subscriber: @ZedDB

Added subscriber: @ZedDB
Campbell Barton was assigned by Sebastian Parborg 2019-04-10 15:19:15 +02:00

Backtrace:

Thread 1 "blender" received signal SIGSEGV, Segmentation fault.
0x0000555558dc114c in BKE_editmesh_from_object (ob=0x0) at /home/zed/prog/blender/source/blender/blenkernel/intern/editmesh.c:83
83		BLI_assert(ob->type == OB_MESH);
(gdb) bt
- 0  0x0000555558dc114c in BKE_editmesh_from_object (ob=0x0) at /home/zed/prog/blender/source/blender/blenkernel/intern/editmesh.c:83
- 1  0x0000555558350f7f in edbm_point_normals_modal (C=0x7fffe3858188, op=0x7fffc5884c48, event=0x7fffc5919008)
    at /home/zed/prog/blender/source/blender/editors/mesh/editmesh_tools.c:7301
#2  0x0000555557e5d59b in wm_handler_operator_call (C=0x7fffe3858188, handlers=0x7fffde71c598, handler_base=0x7fffca48d888, event=0x7fffc5919008,
    properties=0x0) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:2057
#3  0x0000555557e5f15e in wm_handlers_do_intern (C=0x7fffe3858188, event=0x7fffc5919008, handlers=0x7fffde71c598)
    at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:2676
#4  0x0000555557e5f2ed in wm_handlers_do (C=0x7fffe3858188, event=0x7fffc5919008, handlers=0x7fffde71c598)
    at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:2720
- 5  0x0000555557e60521 in wm_event_do_handlers (C=0x7fffe3858188) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:3071
- 6  0x0000555557e54d6f in WM_main (C=0x7fffe3858188) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm.c:418
#7  0x0000555557e4f41f in main (argc=1, argv=0x7fffffffe058) at /home/zed/prog/blender/source/creator/creator.c:503
Backtrace: ``` Thread 1 "blender" received signal SIGSEGV, Segmentation fault. 0x0000555558dc114c in BKE_editmesh_from_object (ob=0x0) at /home/zed/prog/blender/source/blender/blenkernel/intern/editmesh.c:83 83 BLI_assert(ob->type == OB_MESH); (gdb) bt - 0 0x0000555558dc114c in BKE_editmesh_from_object (ob=0x0) at /home/zed/prog/blender/source/blender/blenkernel/intern/editmesh.c:83 - 1 0x0000555558350f7f in edbm_point_normals_modal (C=0x7fffe3858188, op=0x7fffc5884c48, event=0x7fffc5919008) at /home/zed/prog/blender/source/blender/editors/mesh/editmesh_tools.c:7301 #2 0x0000555557e5d59b in wm_handler_operator_call (C=0x7fffe3858188, handlers=0x7fffde71c598, handler_base=0x7fffca48d888, event=0x7fffc5919008, properties=0x0) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:2057 #3 0x0000555557e5f15e in wm_handlers_do_intern (C=0x7fffe3858188, event=0x7fffc5919008, handlers=0x7fffde71c598) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:2676 #4 0x0000555557e5f2ed in wm_handlers_do (C=0x7fffe3858188, event=0x7fffc5919008, handlers=0x7fffde71c598) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:2720 - 5 0x0000555557e60521 in wm_event_do_handlers (C=0x7fffe3858188) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_event_system.c:3071 - 6 0x0000555557e54d6f in WM_main (C=0x7fffe3858188) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm.c:418 #7 0x0000555557e4f41f in main (argc=1, argv=0x7fffffffe058) at /home/zed/prog/blender/source/creator/creator.c:503 ```

Added subscriber: @StingR

Added subscriber: @StingR
Campbell Barton was unassigned by Dalai Felinto 2019-12-23 16:34:41 +01:00

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'

I have re-triaged this report and can not reproduce it.
Can you please check if this is still an issue in latest build?
https://builder.blender.org/download/

I have re-triaged this report and can not reproduce it. Can you please check if this is still an issue in latest build? https://builder.blender.org/download/

I can reproduce it in both the latest 2.82 Beta (Commit date: 2020-01-29 21:53, hash: c7c8ee6168) and 2.83 Alpha (Commit date: 2020-01-30 11:04, hash: 2142288eae) builds on Windows 10 64-bit Pro.

I can reproduce it in both the latest 2.82 Beta (Commit date: 2020-01-29 21:53, hash: c7c8ee61686f) and 2.83 Alpha (Commit date: 2020-01-30 11:04, hash: 2142288eae73) builds on Windows 10 64-bit Pro.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

{key Tab} is leaving editmode, that is also reported here #68159 (Mesh->Normals-> Point to Target crashes when switching out of editmode)
{key Ctrl} + {key Z} will also leave editmode in certain situations (like the repro step provided here)

{key Tab} is leaving editmode, that is also reported here #68159 (Mesh->Normals-> Point to Target crashes when switching out of editmode) {key Ctrl} + {key Z} will also leave editmode in certain situations (like the repro step provided here)
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Closed as duplicate of #68159

Closed as duplicate of #68159
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Reference: blender/blender#63457
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