Operating system: Windows 10
Graphics card: Nvidia GeForce 1080
2.8 build from April the 1st
Description of the issue
I was editing an armature, and I noticed that I had to click multiple times on the bones from different angles to actually be able to select them properly.
This might be corrected by earlier Blender build, but I'm reporting it just in case.
Exact steps for others to reproduce the issue
Just open a character armature in Blender 2.8 and try selecting the bones by clicking on them in edit mode.