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Vector transform node with constant input difference in Cycles and Eevee
Open, Confirmed, MediumPublic

Description

System Information
Operating system: win
Graphics card: nvidia gtx 790

Blender Version
Broken: 2.80, 009dbc2bc9fb

Short description of error
Evee and Cycles have different background rendering. It looks like Cycles has 180 rotation for the backgraund.


Exact steps for others to reproduce the error

  • Open a file
  • rotate in the viewport
  • switch to Evee, Cycles, Evee, Cycles.

Details

Type
Bug

Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.

It seems like the rays are not getting the correct background color.

Vector Transform in Eevee looks like a bug. This bug occurs when transform from/to camera space.

Brecht Van Lommel (brecht) renamed this task from [2.8] Evee and Cycles have different background rendering. to Vector transform node with constant input difference in Cycles and Eevee.Apr 13 2019, 9:30 PM