Blender 2.8 beta not working on OSX El Capatain #63615

Closed
opened 2019-04-15 04:05:40 +02:00 by brian · 7 comments

System Information
Operating system: el capatain
Graphics card: NVIDIA Quadro FX 4800 1536 MB

Blender Version
Broken: 2.80,
Worked: 2.79b

Short description of error
crash

Exact steps for others to reproduce the error
Just setting up simple primitives adding a line and then trying to add materials it would crash
blender quit unexpectedly.rtf

**System Information** Operating system: el capatain Graphics card: NVIDIA Quadro FX 4800 1536 MB **Blender Version** Broken: 2.80, Worked: 2.79b **Short description of error** crash **Exact steps for others to reproduce the error** Just setting up simple primitives adding a line and then trying to add materials it would crash [blender quit unexpectedly.rtf](https://archive.blender.org/developer/F6946393/blender_quit_unexpectedly.rtf)
Author

Added subscriber: @Ripster

Added subscriber: @Ripster

Added subscriber: @brecht

Added subscriber: @brecht

We need a .blend and exact steps to reproduce the crash. For example this crash seems to be in Cycles which is not the default render engine. There are probably more such specific details that contribute to the crash.

We need a .blend and exact steps to reproduce the crash. For example this crash seems to be in Cycles which is not the default render engine. There are probably more such specific details that contribute to the crash.
Author

Yesterday when I was trying to use blender 2.8 with a simple file of primitives. I noticed that the materials were not visible when applied to the primitives.

However, when I downloaded a sample file from blenders website, it worked just fine. so I don't think that it's blender. It could possibly be my OS. Here is an outline of my system:

I run several mac pro 8 core computers, that are early 2009
Blender 2.8 runs on my main computer running OSX El Capitan
attached is the crash report, and blender file i built, i also have sucessfully ran the latest version of CroudRender for blender 2.8
blender quit unexpectedly.rtf

Test 01.blend

Yesterday when I was trying to use blender 2.8 with a simple file of primitives. I noticed that the materials were not visible when applied to the primitives. However, when I downloaded a sample file from blenders website, it worked just fine. so I don't think that it's blender. It could possibly be my OS. Here is an outline of my system: I run several mac pro 8 core computers, that are early 2009 Blender 2.8 runs on my main computer running OSX El Capitan attached is the crash report, and blender file i built, i also have sucessfully ran the latest version of CroudRender for blender 2.8 [blender quit unexpectedly.rtf](https://archive.blender.org/developer/F6949636/blender_quit_unexpectedly.rtf) [Test 01.blend](https://archive.blender.org/developer/F6949639/Test_01.blend)

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sebastian Parborg self-assigned this 2019-06-11 12:38:48 +02:00

We do not support mac osx versions below 10.12 anymore.

We do not support mac osx versions below 10.12 anymore.
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Reference: blender/blender#63615
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