trivial bug in Blender 2.8 API doc for math.utils #63673

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opened 2019-04-17 03:37:51 +02:00 by Arnold Smith · 4 comments

The result type for mathutils.Quaternion dot() (dot product) is shown as quaternion, when actually it's a float.

The result type for mathutils.Quaternion dot() (dot product) is shown as quaternion, when actually it's a float.
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Added subscriber: @ArnoldSmith

Added subscriber: @ArnoldSmith
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(I'm not a real developer — just noticed this documentation bug and wanted to flag it)

(I'm not a real developer — just noticed this documentation bug and wanted to flag it)
Jacques Lucke self-assigned this 2019-04-17 13:47:55 +02:00

This issue was referenced by blender/blender@f3b7b7eb0c

This issue was referenced by blender/blender@f3b7b7eb0c3b434301f02718e5304144892c3e0a
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender-manual#63673
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