System: Windows 10 Pro ( GTX 750 Ti )
Blender Version: 2.80 master, 2019-04-16, edc1b0167518
I tried to create 2 shaders where some of the values are interconnected.
When I copy the data path from one I get something like this:
but what works in drivers is:
I have zero experience with python so I had a very hard time to find the solution in this bug report from 2014:
I'm not sure what's your opinion on it today - is this still the right thing to copy out?
What also seems wrong to me is when I copy out ANY transform data path from any object I only get these words to be pasted anywhere: