Page MenuHome

Eevee instancer shadows not updating
Open, Confirmed, MediumPublic


System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 770/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.35

Blender Version
Broken: version: 2.80 (sub 57), branch: master, commit date: 2019-04-16 20:13, hash: rB5d8030b8f3cf
Worked: (optional)

Short description of error
When a source collection is not visible, shadows of its instances don't update anymore.
If an operator runs something like bpy.context.scene.update(), the shadows update but otherwise, they stay the same.

Exact steps for others to reproduce the error
Enable Rendered shading type
Start animation playback
Disable the "Collection" named Ball from viewport (eye-icon or exclude from View Layer)

I specify collection but if you hide the individual objects, the instances shadows don't update until the object is visible again



Event Timeline

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.

@Clément Foucault (fclem) I'm unsure if this is a render issue or a data update issue. I mean the object moves and is rendered but the shadows doesn't update. So feel free to reassign if this is not for you.