hair particles not updated if the parent is an active rigid body object #63761

Closed
opened 2019-04-20 15:32:53 +02:00 by Gáspár Hajdu · 4 comments

System Information
Operating system: Linux-4.20.0-042000-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56

Blender Version
Broken: version: 2.80 (sub 57), branch: blender2.7, commit date: 2019-04-18 20:19, hash: 638938e5a8
Worked: (optional) 2.79b latest

Short description of error
in title, hair particles not updating with the rigid body simulation

Exact steps for others to reproduce the error
add hair particles to default cube
set default cube physics to active rigid body
start playback and see the cube falling down without the hair

(with regulat particles it works as supposed)

**System Information** Operating system: Linux-4.20.0-042000-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56 **Blender Version** Broken: version: 2.80 (sub 57), branch: blender2.7, commit date: 2019-04-18 20:19, hash: `638938e5a8` Worked: (optional) 2.79b latest **Short description of error** in title, hair particles not updating with the rigid body simulation **Exact steps for others to reproduce the error** add hair particles to default cube set default cube physics to active rigid body start playback and see the cube falling down without the hair (with regulat particles it works as supposed)
Author

Added subscriber: @gase12

Added subscriber: @gase12

Added subscriber: @ZedDB

Added subscriber: @ZedDB
Sergey Sharybin was assigned by Sebastian Parborg 2019-04-25 12:23:46 +02:00

This works in 2.79 (git), so I guess this is some deps problem perhaps.

This works in 2.79 (git), so I guess this is some deps problem perhaps.

Closed as duplicate of #58044

Closed as duplicate of #58044
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Reference: blender/blender#63761
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