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bpy.ops.object.transform_apply no working after physics simulation
Open, Confirmed, MediumPublic

Description

System Information
Operating system: Windows 10 Pro
Graphics card: 2x Nvidia 1080 GTX

Blender Version
Broken: 2.8, b46245470f79, 2018-04-18
Worked: 2.7x

Short description of error
When running a rigid body simulation, it is not currently possible to apply transformation to freeze a specific frame. If you start scrubbing in the timeline, the object either goes back to original position or jumps to random position that was generated during the simulation.

Exact steps for others to reproduce the error

  1. add a plane and add a passive rigid body
  2. add a suzanne and add an active rigid body
  3. run the simulation
  4. choose a frame
  5. select the suzanne object
  6. apply transformation/apply visual transformation
  7. scrub in the timeline

Based on the default startup or an attached .blend file (as simple as possible).

Details

Type
Bug

Event Timeline

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.Thu, Apr 25, 5:36 PM

I'm unsure if this is something that should be considered a regression. The behavior in 2.79 seems a bit buggy to as the animation resets on the start frame. So you haven't really "forzen" anything. The cache is just invalided it seems.