Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build 18.104.22.16831
Broken: version: 2.80 (sub 57), branch: blender2.7, commit date: 2019-04-17 19:26, hash: rBb46245470f79
Short description of error
As reported before to Unity (https://fogbugz.unity3d.com/default.asp?1147956_st24hi49mg1bpind) when I try to use a .blend or even a .fbx created in Blender 2.8, it comes completely deformed in Unity.
But exporting as .fbx using Blender 2.79, it is ok.
Exact steps for others to reproduce the error
- Open the attached file in Blender 2.8 and export as .fbx
- Open this .fbx in Unity, it will be completely distorted
- Do the same with Blender 2.79 and it will be ok in Unity