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Animation & Rigging Module
Closed, ResolvedPublicTO DO


This page is in the process of being fully replaced by Animation & Rigging.

Order of importance:

  • Very Important - These we should handle before the next release.
  • Somewhat Important - These issues would be nice to do as soon as possible.
  • Less Important - Extra polish, nice to have.
  • ? Incomplete - Tasks needing more details before implementing.
  • (straightforward) - Task which is straightforward to implement, which don't rely on larger API changes or refactoring.

Long Term Projects

Development may span multiple release cycles.

Medium Term Projects

Development should be possible in a single release cycle.

Paper Cuts

Small improvements and polish.

Design Tasks

Related Objects

Event Timeline

There are a very large number of changes, so older changes are hidden. Show Older Changes

I am a professional animator with 12 years of experience. my showreel

I cannot program or script, but if you need a help in testing, it would be great to help you out with animation module.
Let me know,


@Andrea (piro1) Thank you for the offer. This is not the place to discuss these things, though. Drop by on to discuss how you can help.

That is great,

thanks I'll do



Sybren A. Stüvel (sybren) renamed this task from Animation Module to Animation & Rigging Module.Dec 10 2019, 12:04 PM
Sybren A. Stüvel (sybren) updated the task description. (Show Details)
Sybren A. Stüvel (sybren) changed the status of subtask T72229: Playblast: only render on keyed frames from Unknown Status to Resolved.Dec 20 2019, 12:40 PM

Closing this task as it's no longer maintained and superseded by the workboard of Animation & Rigging