Eevee not updating shader properly when going into lookdev, unless object is transformed or edited #64017

Closed
opened 2019-04-30 14:00:47 +02:00 by MACHIN3 · 5 comments

System Information
Operating system: Linux-4.13.10-041310-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.67

Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-04-29 17:52, hash: 0470818411
Worked: 337cac760b (yesterday)

Short description of error
In the attached blend file, the object's shader is not updated/shown properly when going into lookdev mode, unless the object is transformed or edited.
It looks like it's related somehow to the parallax node tree, the material is using.
Worked fine until yesterday.

Exact steps for others to reproduce the error

  • open blend file
  • go into lookdev mode
  • notice how the objects material and its textures are not shown properly
  • move/rotate/scale/edit the obejct to update the shader

video demo

eevee_shader_not_updating.blend

**System Information** Operating system: Linux-4.13.10-041310-generic-x86_64-with-debian-stretch-sid 64 Bits Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.67 **Blender Version** Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-04-29 17:52, hash: `0470818411` Worked: 337cac760b (yesterday) **Short description of error** In the attached blend file, the object's shader is not updated/shown properly when going into lookdev mode, unless the object is transformed or edited. It looks like it's related somehow to the parallax node tree, the material is using. Worked fine until yesterday. **Exact steps for others to reproduce the error** * open blend file * go into lookdev mode * notice how the objects material and its textures are not shown properly * move/rotate/scale/edit the obejct to update the shader [video demo ](https://www.youtube.com/watch?v=CkG4_L-GjGU) [eevee_shader_not_updating.blend](https://archive.blender.org/developer/F6995127/eevee_shader_not_updating.blend)
Author

Added subscriber: @MACHIN3

Added subscriber: @MACHIN3
Member

Added subscribers: @fclem, @lichtwerk

Added subscribers: @fclem, @lichtwerk
Clément Foucault was assigned by Philipp Oeser 2019-04-30 14:54:46 +02:00
Member

Confirmed.

Also hitting an assert now:
BLI_assert failed: /blender/blenkernel/intern/data_transfer.c:284, data_transfer_dtdata_type_preprocess(), at 'CustomData_get_layer(&me_src->pdata, CD_NORMAL) != ((void *)0)'

@fclem: mind checking?

Confirmed. Also hitting an assert now: `BLI_assert failed: /blender/blenkernel/intern/data_transfer.c:284, data_transfer_dtdata_type_preprocess(), at 'CustomData_get_layer(&me_src->pdata, CD_NORMAL) != ((void *)0)'` @fclem: mind checking?
Author

My issue seems to have been resolved in the lasted build bot 480a09a92f

My issue seems to have been resolved in the lasted build bot 480a09a92f

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#64017
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