Operating system: Linux-4.13.10-041310-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.67
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-04-29 17:52, hash: rB047081841113
Worked: rB337cac760ba9 (yesterday)
Short description of error
In the attached blend file, the object's shader is not updated/shown properly when going into lookdev mode, unless the object is transformed or edited.
It looks like it's related somehow to the parallax node tree, the material is using.
Worked fine until yesterday.
Exact steps for others to reproduce the error
- open blend file
- go into lookdev mode
- notice how the objects material and its textures are not shown properly
- move/rotate/scale/edit the obejct to update the shader