Operating system: Linux-4.15.0-48-generic-x86_64-with-debian-stretch-sid 64 Bits, Ubuntu 16.04, Xfce
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 410.78
Broken: version: 2.80 (sub 58), branch: blender2.7, commit date: 2019-04-24 02:30, hash: rB1b839e85e142
Short description of error
Blender crashing time to time when I click on New Tab - Texture Paint/Shading
This bug living for long time almost year in 2.80. I am updating blender every week.
In parallel there working: Firefox 66.0.3 x64, Thunar, Telegram.
Problem is: This is not a permanent bug
Exact steps for others to reproduce the error
Add objects from blender 2.79 scene.
Just switching between tabs on top bar and add them.
In pinned file: go to UV Editing tab > Create seams > go to Shading tab > create and connect nodes to sockets: Color, Normal, Roughness... > create Texture Paint tab and switch between all tabs.