Operating system: Windows7 64bit
Graphics card: GT 440, GT 730.
Broken: 2.76b, 2.79b, 2.80
Short description of error
While rendering an animation I've got two frames that crash the compositor. It gives pitch black image as the output. If I use backdrop, it first shows resulting image, and then makes it black. Sometimes it starts to fill the screen with B/W garbage. In blender v 2.76b it sometimes crashes and kills the entire process.
I've tested it on versions 2.76b, 2.79b, 2.80 beta. All of them glitch on theese frames, so it seems to be a pretty old bug.
I tried it on two different machines, both Windows 7 ultimate 64 bit. The same results.
I've tried to disable nodes one by one to find the glitchy one, but with no luck.
There are two bad frames (class-eevee1-0089-bad.exr, class-eevee1-0647-bad.exr), and a good one (nearest in the timeline) (class-eevee1-0088-good.exr) in attach. Frames were rendered in 2.80 with eevee.
Exact steps for others to reproduce the error
To reproduce the bug just open the "strange-composite.blend" file, and try to open in the input image node one of the bad frames (render layer).
bad frames: ,
Those two machines system-info:,
Is there a way to avoid the glitch?