Immediate crash when changing the current frame on the timeline #64154

Closed
opened 2019-05-04 23:53:05 +02:00 by Keavon Chambers · 10 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.96

Blender Version
Broken: version: 2.80 (sub 60), branch: master, commit date: 2019-05-04 19:46, hash: d32a103d53
Worked: (optional)

Short description of error
Blender crashes to desktop immediately upon inputing a value to the Timeline's current frame input box:
2X3tlRZH.png

Exact steps for others to reproduce the error
Step 1: open Blender (the current buildbot version May 04, 01:50:38 - ee0d8426ab and also the current Git version I just compiled do it).
Step 2: Click the left/right arrow, drag the value left or right, or type in a new value on the current frame input box on the timeline. Scrubbing the timeline with the mouse does not cause the crash, however.
Step 3: Blender instantly crashes to desktop.

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.96 **Blender Version** Broken: version: 2.80 (sub 60), branch: master, commit date: 2019-05-04 19:46, hash: `d32a103d53` Worked: (optional) **Short description of error** Blender crashes to desktop immediately upon inputing a value to the Timeline's current frame input box: ![2X3tlRZH.png](https://archive.blender.org/developer/F7006192/2X3tlRZH.png) **Exact steps for others to reproduce the error** Step 1: open Blender (the current buildbot version May 04, 01:50:38 - ee0d8426ab6d and also the current Git version I just compiled do it). Step 2: Click the left/right arrow, drag the value left or right, or type in a new value on the current frame input box on the timeline. Scrubbing the timeline with the mouse does not cause the crash, however. Step 3: Blender instantly crashes to desktop.

Added subscriber: @Keavon

Added subscriber: @Keavon

Added subscribers: @Sergey, @Gvgeo-1

Added subscribers: @Sergey, @Gvgeo-1
Sergey Sharybin was assigned by George Vogiatzis 2019-05-05 05:10:19 +02:00

@Sergey I believe this is something you want to look.

 	blender.exe!issue_debug_notification(const wchar_t * const message) Line 28	C++
 	blender.exe!__acrt_report_runtime_error(const wchar_t * message) Line 154	C++
 	blender.exe!abort() Line 61	C++
>	blender.exe!sound_verify_evaluated_id(ID * id) Line 86	C

 	blender.exe!BKE_sound_seek_scene(Main * bmain, Scene * scene) Line 774	C
 	blender.exe!rna_Scene_frame_update(Main * bmain, Scene * UNUSED_current_scene, PointerRNA * ptr) Line 963	C
 	blender.exe!rna_property_update(bContext * C, Main * bmain, Scene * scene, PointerRNA * ptr, PropertyRNA * prop) Line 2295	C
 	blender.exe!RNA_property_update(bContext * C, PointerRNA * ptr, PropertyRNA * prop) Line 2342	C
 	blender.exe!ui_apply_but_funcs_after(bContext * C) Line 800	C
 	blender.exe!ui_handler_region_menu(bContext * C, const wmEvent * event, void * UNUSED_userdata) Line 10115	C
 	blender.exe!wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, int always_pass) Line 609	C
 	blender.exe!wm_handlers_do_intern(bContext * C, wmEvent * event, ListBase * handlers) Line 2574	C
 	blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 2805	C
 	blender.exe!wm_event_do_handlers(bContext * C) Line 3174	C
 	blender.exe!WM_main(bContext * C) Line 421	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 502	C

@Sergey I believe this is something you want to look. ``` blender.exe!issue_debug_notification(const wchar_t * const message) Line 28 C++ blender.exe!__acrt_report_runtime_error(const wchar_t * message) Line 154 C++ blender.exe!abort() Line 61 C++ > blender.exe!sound_verify_evaluated_id(ID * id) Line 86 C blender.exe!BKE_sound_seek_scene(Main * bmain, Scene * scene) Line 774 C blender.exe!rna_Scene_frame_update(Main * bmain, Scene * UNUSED_current_scene, PointerRNA * ptr) Line 963 C blender.exe!rna_property_update(bContext * C, Main * bmain, Scene * scene, PointerRNA * ptr, PropertyRNA * prop) Line 2295 C blender.exe!RNA_property_update(bContext * C, PointerRNA * ptr, PropertyRNA * prop) Line 2342 C blender.exe!ui_apply_but_funcs_after(bContext * C) Line 800 C blender.exe!ui_handler_region_menu(bContext * C, const wmEvent * event, void * UNUSED_userdata) Line 10115 C blender.exe!wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, int always_pass) Line 609 C blender.exe!wm_handlers_do_intern(bContext * C, wmEvent * event, ListBase * handlers) Line 2574 C blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 2805 C blender.exe!wm_event_do_handlers(bContext * C) Line 3174 C blender.exe!WM_main(bContext * C) Line 421 C blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 502 C ```

Too many reports

Too many reports

duplicates #64128, #64147, #64154, #64185, #64190
probably duplicate #64152

duplicates #64128, #64147, #64154, #64185, #64190 probably duplicate #64152

@Gvgeo-1, if those are duplicates they should be merged into this one as such.

@Gvgeo-1, if those are duplicates they should be merged into this one as such.

@Sergey I don't believe I can do it. Edit Related Tasks allows me only to Create Subtask.
Marking them was the best I could do.

@Sergey I don't believe I can do it. `Edit Related Tasks` allows me only to `Create Subtask`. Marking them was the best I could do.

Added subscriber: @OneDudeDesign

Added subscriber: @OneDudeDesign

This issue was referenced by 064273a4ae

This issue was referenced by 064273a4ae7101f937cf2e16b0e2f1efcd2f0e38

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#64154
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