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Stereoscopy always renders anaglyph, regardless of settings
Closed, InvalidPublic

Description

System Information
Operating system: Windows-10-10.0.16299 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.34

Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-03 21:09, hash: rBee0d8426ab6d
Worked: 2.79b

Exact steps for others to reproduce the error

Open attached .blend file
Stereoscopy is on, views are set to Stereo 3D, and stereo mode is set to Top Bottom
Hit F12
Notice render is rendered as anaglyph, not top-bottom.

Details

Type
Bug

Event Timeline

Sorry, found out what I was doing wrong.