Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.34
Broken: version: 2.80 (sub 60), branch: master, commit date: 2019-05-09 17:55, hash: rB427c75e4c20b
Short description of error
Whenever changing a value in the A.N.T Landscape Operator, the mesh is displayed pure black. The display mode - solid, LookDev or rendered doesn't matter. Switching to edit mode and back resolves the issue.
The weirdest thing: I tried if it also happens in Cycles rendered mode (it doesn't), but when you switch to Cycles while the operator is active and then change a value, it switches back to Eevee and is black again.
Exact steps for others to reproduce the error
- Add a Landscape
- change the preset or update any value in the operator