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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 26.20.100.6709

Blender Version
Broken: version: 2.80 (sub 61), branch: blender2.7, commit date: 2019-05-10 22:48, hash: rBb1af68200159
Worked: (optional)

Short description of error
[invisible objects under look dev and eevee render]

Exact steps for others to reproduce the error
[create objects and go under look dev and eevee render]

eevee render
look dev

Details

Type
Bug

Event Timeline

-- (zgorg) updated the task description. (Show Details)
-- (zgorg) updated the task description. (Show Details)May 15 2019, 10:36 PM
-- (zgorg) updated the task description. (Show Details)
-- (zgorg) added a project: BF Blender: 2.8.
This comment was removed by -- (zgorg).
-- (zgorg) updated the task description. (Show Details)May 15 2019, 10:39 PM
-- (zgorg) updated the task description. (Show Details)
Stephen Swaney (stiv) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.May 16 2019, 1:22 AM

It is easier to debug this sort of thing if we have a .blend. Got one?

It is easier to debug this sort of thing if we have a .blend. Got one?

Hi there, found the same issue with one of the latest builds (05-14 and 05-10), there's no need for a blend file, just switch to look dev or render preview mode to see.

It only happens at my notebook from work though, an i3 6006u (HD graphics 520) which I use to teach at a class. Some one or two weeks old builds worked just fine.
Also tested the same builds on a pc with a 970 gtx / i7 8700k and a RX 280x / FX-6200, no issues there.

Probably related to gpu / opengl?

there's no need for a blend file, just switch to look dev or render preview mode to see.

If I could reproduce the problem from the description, I would not have asked for a .blend.
Using 05-14 Linux, things seem fine.