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Select Drag in Wireframe with bezeir curve casues crash(RMB select mode)
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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce 940MX/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.54

Blender Version
Broken: version: 2.80 (sub 69), branch: blender2.7, commit date: 2019-05-17 23:36, hash: rB03672e77836d
Worked: (optional)

Short description of error
Having curves in your scene and trying to drag-select in wireframe & orthographic view on at the same time will cause blender to crash.

Exact steps for others to reproduce the error

-ensure x-ray is off

-add a bezier curve to your scene

-enable your wireframe view from the viewport shading section

-go into orthographic view

-click on an empty space and drag, blender should crash immediately if not shortly after

Details

Type
Bug

Event Timeline

Brecht Van Lommel (brecht) triaged this task as Needs Information from User priority.

I can't reproduce this issue.

  • Can you try the latest build? There were some recent fixes related to vertex selection that may be related.
  • If it still crashes, can you attach a .blend file, where we have to just click and drag to make it crash? To ensure we are testing the exact same setup.

I have tried reproducing the crash since the latest build and it seems to have been fixed. I have not tried reproducing the crash with the exact same file so I will attempt it again and confirm.

Yes I can confirm the bug is still there, this is the file I have found crashes with, also it seems that this crash also occurs with mirrored objects in scenes with bezier curves

Brecht Van Lommel (brecht) raised the priority of this task from Needs Information from User to Needs Triage by Developer.May 21 2019, 11:10 PM
Sebastian Parborg (zeddb) triaged this task as Needs Information from User priority.

I can't seem to reproduce the issue on my end.

I open up the attached file, toggle on orthographic mode (numpad 5) and go to front view (numpad 1).
Then I try to draw select a bunch but no crashes.

Can you still reproduce this on the latest blender beta?

Brecht Van Lommel (brecht) claimed this task.

Since we can't reproduce this and there is no update on this still happening in the latest build, closing report. We can reopen if it's confirmed to still be an issue.