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Glitchy Camera
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System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: Intel(R) HD Graphics 4600 Intel 4.3.0 - Build

Blender Version
Broken: version: 2.80 (sub 69), branch: blender2.7, commit date: 2019-05-17 23:36, hash: rB03672e77836d
Worked: (optional)

Short description of error
Sometimes (it happens two times), when moving or adding a camera, it doesn't show in the viewport, instead a glitchy thing show, when going to it with numpad . . It isn't possible to move it, or anything. And even by restarting the project, it's still glitchy, don't know what to do. And even duplicating a camera, or adding another one, they are all glitchy, except the camera that I added before.

Exact steps for others to reproduce the error
I don't know exactly how I did it, I just added a camera and it goes glitchy, really sorry for this. I think it is a problem with a move in orthographic view. But you can see what it gives by going to the .blend file, and Numpad . on the Camera.005, to see it :



Related Objects

Event Timeline

Not quite sure if this GPU is still supported by newer drivers? [have you tried upgrading? -- since this driver is 1.5 years old...]

It may be the same problem that I had

Sebastian Parborg (zeddb) triaged this task as Needs Information from User priority.

Does this happen with the latest blender beta and intel drivers: ?

Demeter Dzadik (Mets) closed this task as Archived.
Demeter Dzadik (Mets) claimed this task.

Closing due to no response in a long time. If you still have the issue following Sebastian's advice, feel free to re-open.