The program being crashed after clicking on the "Material" tag #64898

Closed
opened 2019-05-20 20:55:30 +02:00 by Dat · 16 comments

System Information
Operating system: windows 8.1
Graphics card: NVIDIA Geforce 820M

Blender Version
Broken: 2.80, 9efe117535, master, 2019-05-21, as found on the splash screen
Worked: (optional)

Short description of error
When I click on the "Material" tag, the program automatically shuts down without showing any notifications

Exact steps for others to reproduce the error
Step 1: Start the program
Step 2: Click on the "Material" tag

Based on the default startup or an attached .blend file (as simple as possible).

**System Information** Operating system: windows 8.1 Graphics card: NVIDIA Geforce 820M **Blender Version** Broken: 2.80, 9efe117535c6, master, 2019-05-21, as found on the splash screen Worked: (optional) **Short description of error** When I click on the "Material" tag, the program automatically shuts down without showing any notifications **Exact steps for others to reproduce the error** Step 1: Start the program Step 2: Click on the "Material" tag Based on the default startup or an attached .blend file (as simple as possible).
Author

Added subscriber: @Jurick

Added subscriber: @Jurick

Added subscriber: @Gvgeo-1

Added subscriber: @Gvgeo-1

What "Material" tag? Can you show with a picture?

What "Material" tag? Can you show with a picture?

Closed as duplicate of #63993

Closed as duplicate of #63993

Added subscriber: @brecht

Added subscriber: @brecht

This may be a duplicate of #63993 (Material tab crash with Intel HD 4x00 on Windows 7/8), if your laptop has both an NVIDIA and Intel GPU. Changing the NVIDIA preferences to always use Blender with the NVIDIA card may then avoid the issue.

This may be a duplicate of #63993 (Material tab crash with Intel HD 4x00 on Windows 7/8), if your laptop has both an NVIDIA and Intel GPU. Changing the NVIDIA preferences to always use Blender with the NVIDIA card may then avoid the issue.
Author

That's right, my computer has Intel CPU and Nvidia GPU, but it doesn't show my GPU on this version.
Capture.PNG

P/s: in 0f5b53ba4d version (old build), "material" tag is worked.

That's right, my computer has Intel CPU and Nvidia GPU, but it doesn't show my GPU on this version. ![Capture.PNG](https://archive.blender.org/developer/F7058880/Capture.PNG) P/s: in 0f5b53ba4dc version (old build), "material" tag is worked.

I tried 0f5b53ba4d and it still crashes here (when using old drivers instead of recent drivers, see #63993#684933). Not immediately when going to the tab, but when tweaking material parameters. It seems to be the same issue, just a different way to trigger it.

I tried 0f5b53ba4dc and it still crashes here (when using old drivers instead of recent drivers, see #63993#684933). Not immediately when going to the tab, but when tweaking material parameters. It seems to be the same issue, just a different way to trigger it.
Author

At your request, I installed a new driver for the CPU, I visited Intel's website to install it
Capture.PNG
I choose the latest version to install
Capture1.PNG
After downloading and installing normally, it displays the following error
erroe.PNG
I have not updated the driver since I have been buying this computer for 5 years, I think it must have been too old and quite difficult to operate.

CPU: Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz (4 CPUs), ~1.9GHz

At your request, I installed a new driver for the CPU, I visited Intel's website to install it ![Capture.PNG](https://archive.blender.org/developer/F7060394/Capture.PNG) I choose the latest version to install ![Capture1.PNG](https://archive.blender.org/developer/F7060397/Capture1.PNG) After downloading and installing normally, it displays the following error ![erroe.PNG](https://archive.blender.org/developer/F7060402/erroe.PNG) I have not updated the driver since I have been buying this computer for 5 years, I think it must have been too old and quite difficult to operate. CPU: Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz (4 CPUs), ~1.9GHz
Author

[Update]
At 0f5b53ba4d, I tried creating a simple project with eevee mode and rendering them. Material tag works well, stable. I created 2 different color cube and 2 point lamp also have different colors, after the design I render them and all work stably.
Capture.PNG
Capture1.PNG
I tried saving this project in a .blend file and using the new version e787700393 to open them. The project is open and the objects and colors work well, the Material tag works when I click. However, when I change the color for any object, the program crashes without any message being displayed.

Both versions do not display the GPU.

[Update] At 0f5b53ba4dc, I tried creating a simple project with eevee mode and rendering them. Material tag works well, stable. I created 2 different color cube and 2 point lamp also have different colors, after the design I render them and all work stably. ![Capture.PNG](https://archive.blender.org/developer/F7061606/Capture.PNG) ![Capture1.PNG](https://archive.blender.org/developer/F7061608/Capture1.PNG) I tried saving this project in a .blend file and using the new version e78770039397 to open them. The project is open and the objects and colors work well, the Material tag works when I click. However, when I change the color for any object, the program crashes without any message being displayed. Both versions do not display the GPU.
Author

blender_debug_output.txt
blender_system_info.txt
These are the two files that appear after debugging

[blender_debug_output.txt](https://archive.blender.org/developer/F7062742/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F7062743/blender_system_info.txt) These are the two files that appear after debugging

You can probably configure Blender to always open with the NVIDIA card, in the NVIDIA settings. I expect it runs stable when it decides to use the NVIDIA card, and unstable when it uses the Intel card, which can be quite unpredictable.

You can probably configure Blender to always open with the NVIDIA card, in the NVIDIA settings. I expect it runs stable when it decides to use the NVIDIA card, and unstable when it uses the Intel card, which can be quite unpredictable.
Author

erroe.PNG
Great, I tried downloading GPU updates to install and they worked, now I can click on the material without crashing. I haven't updated them since I bought the computer. Thank you very much, you worked hard for me.

![erroe.PNG](https://archive.blender.org/developer/F7063572/erroe.PNG) Great, I tried downloading GPU updates to install and they worked, now I can click on the material without crashing. I haven't updated them since I bought the computer. Thank you very much, you worked hard for me.
Author

Wait, when the official version of 2.8 appears ???

Wait, when the official version of 2.8 appears ???
See here: https://code.blender.org/2019/04/2-80-release-plan/
Author

Ok, thank you so much, you can closing this topic at this time.

Ok, thank you so much, you can closing this topic at this time.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#64898
No description provided.