Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 860M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35
Broken: version: 2.80 (sub 71), branch: blender2.7, commit date: 2019-05-20 22:03, hash: rBe78770039397
Short description of error
OpenGL Viewport Render produces transparent alpha artifacts on edges.
Anti-aliasing is also missing.
Exact steps for others to reproduce the error
- Open attached blend file:
- 3D View > View > Viewport Render Image, you should see artifacts as grey lines right away.
- Then do render with Workbench (F12), anti-aliasing is there and no transparency artifacts.
Comparison on a red background (left viewport render, right workbench F12):