Rigi fy Switch "rotation to pole" hide pole bones and can not move pole #64954
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Reference: blender/blender-addons#64954
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System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.64
Blender Version
Broken: version: 2.80 (sub 71), branch: master, commit date: 2019-05-21 14:06, hash:
blender/blender@e425e98475
worked: a few week ago version have worked. (I could confirm because I modified those pole bone location with these varsion)
Short description of error
[Please fill out a short description of the error here]
Rigi fy can switch IK pole From rotation to pole target .(Legacy mode way)
when set IK pole as rotation, pole target bone set as visible. (but not work as pole target),
then set IK pole as target, pole target bone shapes are hidden from scene. so I can not set pole for IK Rimbs (legs arms) bones with use Pole target.
Exact steps for others to reproduce the error
Then current rigi -fy work reverse. (when use rotation, these pole target should be hidden, but when use rotation pole,these pole target should be visible, but not work so with recent blender 2.8 builds
Added subscriber: @TakeshiFunahashi
Rigi fy Switch "rotation pole" hide pole bones and can not move poleto Rigi fy Switch "rotation to pole" hide pole bones and can not move poleChanged status from 'Open' to: 'Resolved'